Tuesday, September 2, 2008

A rough sequence of a few of the shots

Here is rough idea of the sequence of shots .

Shot 1
The animation would start as a shot of the desert .
Shot 2
Then a shot of of a shadow, the shadow being that of a rocket car.
Shot 3
A switch is pressed.
Shot 4
Smoke (or steam) slowly billows out of the rocket nozzle at the end of the car.
Shot 5
Suddenly a flame shoots out expands then contracts .
Shot 6
The wheels start to move.
Shot 7
Slowly the Rocket car starts to accelerate.
Shot 8
Picking up speed the rocket car travels down the desert surface .
Shot 9
Inside the car the view suddenly starts to shake.
Shot 10
The car starts to accelerate to over now reaching over 500 miles an hour.
Shot 11
A view of the car from high above the desert floor shows a huge dust cloud trailing behind the rocket car.
Shot 12
another distant shot a few miles away
suddenly a loud sonic boom is heard the car has just broken the sound barrier.
Shot 13
the rocket car then starts to coast down the desert as the rocket motor shuts down.
Or the car vanishes leaving a trail of flames down the desert (kind of similer to what happens in back to the future when the Deloria travels through time).
Shot 14
if the car is still there it A parachute is deployed decreasing the deceleration of the car .

Other shots will be added once i develop it .

1 comment:

BloodRayne3301 said...

These shots sound good and I think that you could accomplish this within the year. I know you mentioned that you might put a character in your rocket car have you ruled this out or are you still considering it. I think it will be a good idea